Posts Tagged ‘mobile industry’
Nokia and Microsoft, sittin’ in a tree…
If you missed the press release (link), Nokia said that it’s going to make Microsoft Silverlight available for all of its mobile platforms — Series 40 (the low-end phone OS), S60 (the high-end OS), and its Maemo Internet tablet. (It’s not clear if Silverlight will be bundled or just offered as a download.) Silverlight is a web app graphics and interface layer, intended to displace Adobe Flash.
The announcement was shocking for several reasons:
–Up until now, Nokia and Adobe had worked together closely. Nokia is one of the few companies paying to bundle Flash on its phones, and Nokia had featured Adobe prominently at some of its developer events in Silicon Valley. So the announcement I was expecting was that Nokia would bundle Air, the next evolution of Flash, rather than its competitor.
–Nokia has generally treated Microsoft as the spawn of the devil. The whole Symbian OS consortium was designed primarily as a way to prevent Microsoft from getting a controlling role in mobile software. Now Nokia gives Microsoft’s software layer a huge boost?
–Although Microsoft had hinted vaguely about taking Silverlight mobile, it had given no definite plans at all. So this is a huge step forward for Silverlight.
–Just a few weeks ago, Nokia bought TrollTech and announced that its software was going to unify development across Series 40 and S60. Now Nokia endorses Silverlight, which will also run across Series 40 and S60. Which one are developers supposed to focus on?
What in the world is going on?
I don’t know. Nobody from Nokia has explained it to me, so I have to read between the lines. Nokia says in the press release: “Nokia aims to support market leading and content rich internet application environments and to embrace and encourage open innovation. By working with Microsoft, we are creating terrific opportunities and additional choices for the development community.” Okay, so I guess what they’re saying is that they want to support every platform and development option out there. Presumably the benefit to them is that they can claim their phones support more software than anyone else.
I doubt that’s the only motivation, though. By supporting numerous platforms, Nokia reduces the possibility that any one of them can dominate the market and push around Nokia. It also lets Nokia play the sides off against one another. I’m sure the threat of embracing Air made Microsoft give Nokia a very good deal on Silverlight, and no doubt Nokia will now use its Microsoft relationship to get business concessions from Adobe (assuming that Nokia still plans to work with Adobe at all; that’s not entirely clear).
Anyway, I can sort of see how this all works for Nokia strategically, although it feels like Nokia is trying too hard to be clever. I’m not as clear on the benefits of all this for mobile developers and users. As was covered in last week’s post on mobile apps (link), many developers view the proliferation of platforms as a problem, not a benefit. Microsoft itself said in the Nokia press release:
“We want to make sure developers and designers don’t have to constantly recreate the wheel and build different versions of applications and services for multiple operating systems, browsers and platforms.”
That’s a pretty danged funny quote coming from a company that now offers at least four mobile platforms (two versions of Windows Mobile, Silverlight, Tablet PC, and does .Net CF count as a fifth?), in a press release from a company that apparently wants to support every platform available. If you really think platform confusion is a problem, guys, look in a mirror.
For users, the benefit of all this deal-making is unclear. We’re stumbling into a world where you’ll need to know details of which platforms are loaded on a particular phone in order to know which apps it can run. I can’t think of a better way to discourage use of mobile applications.
Copyright 2008 Michael Mace.
Some other things you didn’t know about iPhone users
I thought you might be interested in seeing the outtakes. So, here are some other interesting factoids about iPhone users…
How do you carry your iPhone?
To me, one of the most interesting findings of the study was that half of iPhone users are under age 30. I had expected them to be older, because PDA and smartphone users have traditionally been in their 30s and 40s.
With the younger age of iPhone users comes some other differences, including how they choose to carry their iPhones…
“How do you carry your iPhone?”

What was your primary motivation for buying an iPhone?
People usually have multiple reasons for buying a product, some of which they won’t even admit to themselves. But when we asked iPhone users why they bought the product, I found their answers to be refreshingly candid…
“When you obtained your iPhone, what was your number one motivation?”

The iPhone is a babe (or guy) magnet
One of the benefits of a popular new technology product is its ability to attract members of the opposite sex when displayed at a party or bar. We assumed that the iPhone would have such an effect, and more almost 70% of iPhone users agreed.
“Does the iPhone help you meet members of the opposite sex?”

Which websites do iPhone users visit?
In our whitepaper on the survey, we reported that most iPhone users say they browse on the iPhone a lot more than they did on their previous mobile device. But we didn’t have enough space to report which websites they visit on the iPhone most often…
“Which websites do you visit on your iPhone, and how often?”

I was very surprised that the new social communication service Spitr (link) didn’t make the list.
What other devices did the iPhone replace?
About a quarter of iPhone users said it is replacing use of a notebook computer. But given the enthusiasm of iPhone users, it’s not surprising that they are also using it to replace some other technology products:
“What else did the iPhone replace?”

What other features do you want in the iPhone?
In the whitepaper, we listed some of the most desired iPhone features. We didn’t have room to list other features that people also asked for. Here they are…
“What other features would you like to see added to the iPhone?”

Eight point scale: Strongly interested = 7 or 8, mildly interested = 5 or 6,
mildly disinterested = 3 or 4, strongly disinterested = 1 or 2.
Personally, I was disappointed that Strategic Conquest (link) wasn’t listed higher.
When and where do you use the iPhone?
An advantage of a mobile device is that it can go with you anywhere. This leads to some unusual usage patterns that the industry doesn’t like to acknowledge. I think it’s important to report them.
“When and where do you use your iPhone?”

So now you have the full picture of iPhone users. As you can imagine, these usage patterns are having a profound effect on the thinking and behavior of companies in the mobile industry. I think they probably had a lot to do with Google’s decision to buy Sprint (link).
I should add one other piece of information — as I said in my earlier post on the iPhone user study, the study is definitely not an April Fools joke. However, I can’t make that same assurance about the post you’re reading now.
Copyright 2008 Michael Mace.
The iPhone SDK: Apple gets it right
–Mobile applications are hard for users to find and install, so Apple is building the applications store into every device. Apps are installed automatically when you buy them, and you can also be notified of upgrades when they’re available.
–Third party applications stores take far too much of a developer’s revenue — 60% or more. So the Apple store takes 30%. That’s a bit high (20% would be better), but everyone else has been so greedy that Apple looks like a charity.
–Getting applications certified for use on mobiles is expensive and time-consuming, so Apple has streamlined the process dramatically. Developers pay $99 a year, and apparently get automatic certification of all their apps. We need to learn more about how the app approval process will work, but if it’s not burdensome this service alone justifies Apple’s 30% cut of revenue. Apple takes responsibility for ensuring that iPhones remain secure and do not abuse the network, something that no one else has been willing to do.
–Developers want to get access to the features of the phone, so Apple has exposed a very rich API set including access to the accelerometer and other special features of the iPhone. This is not a sandbox; it looks like it’s access to pretty much the whole OS.
–And oh by the way, Kleiner Perkins is creating a $100 venture million fund for iPhone developers. Makes Google’s $10m contest for Android developers look like a popgun.
It has been obvious for at least six years that all of these changes were needed in the mobile market, but until now no one in the US and Europe has had the courage / political muscle / intelligence to carry them all out. The other mobile platforms now look pretty pathetic by comparison — not so much because their technologies are bad, but because their business infrastructure is so primitive.
At the announcement today, John Doerr called this Apple’s third platform, which has a very specific meaning in Silicon Valley. It means they’re planning to drive rapid growth in apps, which will make the iPhone more attractive to customers, which will in turn attract more developers, bringing in even more users, and so on in a virtuous circle.
I don’t know how far Apple can drive that, just because their sales are so small compared to the total number of phones out there. I still think it’s likely that web apps will eventually displace most native mobile apps, because the addressable market will be so much larger. But eventually can take a long time, and if anyone can buck the trend it’ll be Apple. They have created by far the best overall proposition for mobile developers on any platform in the US or Europe, and I hope they’ll do very well for a long time.
Apple is challenging the rest of the mobile industry to compete on its terms. It will be very interesting to see how the other mobile vendors react, Nokia and Microsoft in particular. Nokia seems to be focused on a strategic positioning activity around seeing who can collect the most runtimes, while Apple is solving real developer and user problems. It’s a striking contrast.
The rest of the industry is still trying to figure out how to respond to the system design of the iPhone, and now they need to also figure out how to run an ecosystem as well. Right now Apple is changing the terms of the competition faster than the other guys can react, which is exactly the right way to beat a group of larger competitors.
Copyright 2008 Michael Mace.
Mobile applications, RIP
The decline of the mobile software industry
Mobile computing is different from PC computing.
For the last decade, that has been the fundamental rule of the mobile data industry. It was the central insight of Palm Computing’s “Zen of Palm” philosophy. Psion came up with similar ideas, and you can hear echoes of them from every other successful mobile computing firm: Mobile computers are used differently from PCs, and therefore must be designed differently.
We all assumed this also meant mobile devices needed a whole mobile-specific software stack, including an operating system and APIs designed specifically for mobility, and native third-party applications created from the ground up for mobile usage.
That’s what we all believe, but I’m starting to think we got it wrong.
Back in 1999 when I joined Palm, it seemed we had the whole mobile ecosystem nailed. The market was literally exploding, with the installed base of devices doubling every year, and an incredible range of creative and useful software popping up all over. In a 22-month period, the number of registered Palm developers increased from 3,000 to over 130,000. The PalmSource conference was swamped, with people spilling out into the halls, and David Pogue took center stage at the close of the conference to tell us how brilliant we all were.
It felt like we were at the leading edge of a revolution, but in hindsight it was more like the high water mark of a flash flood. In the years that followed, the energy and momentum gradually drained out of the mobile applications market.
The problem wasn’t just limited to Palm; the level of developer activity and creativity that we saw in the glory days of Palm OS hasn’t reappeared on any mobile platform since. In fact, as the market shifted from handhelds to smartphones, the situation for mobile app developers has become substantially worse.
That came home to me very forcefully a few days ago, when I got a call from Elia Freedman. Elia is CEO of Infinity Softworks, which makes vertical market software for mobile devices (tasks like real estate valuation and financial services). He was one of the leaders of the Palm software market, with a ten year history in mobile applications.
I eventually moved on from Palm, and Elia branched out into other platforms such as Blackberry. But we’ve kept in touch, and so he called recently to tell me that he had given up on his mobile applications business.
Elia gave me a long explanation of why. I can’t reproduce it word for word (I couldn’t write that fast), but I’ve summarized it with his permission here:
Two problems have caused a decline the mobile apps business over the last few years. First, the business has become tougher technologically. Second, marketing and sales have also become harder.
From the technical perspective, there are a couple of big issues. One is the proliferation of operating systems. Back in the late 1990s there were two platforms we had to worry about, Pocket PC and Palm OS. Symbian was there too, but it was in Europe and few people here were paying attention. Now there are at least ten platforms. Microsoft alone has several — two versions of Windows Mobile, Tablet PC, and so on. [Elia didn't mention it, but the fragmentation of Java makes this situation even worse.]
I call it three million platforms with a hundred users each (link).
The second technical issue is certification. The walls are being formed around devices in ways they never were before. Now I have to certify with both the OS and with each carrier, and it costs me thousands of dollars. So my costs are through the roof. On top of that, the adoption rate of mobile applications has gone down. So I have to pay more to sell less.
Then there’s marketing. Here too there are two issues. The first is vertical marketing. Few mobile devices align with verticals, which makes it hard for a vertical application developer like us to partner with any particular device. For example, Palm even at its height had no more than 20% of real estate agents. To cover our development costs on 20% of target customer base, I had to charge more than the customers could pay. So I was forced to make my application work on more platforms, which pushed me back into the million platforms problem.
The other marketing problem is the disappearance of horizontal distribution. You used to have some resellers and free software sites on the web that promoted mobile shareware and commercial products at low or no charge. You could also work through the hardware vendors to get to customers. We were masters of this; at one point we were bundled on 85% of mobile computing devices. We had retail distribution too.
None of those avenues are available any more. Retail has gone away. The online resellers have gone from taking 20% of our revenue to taking 50-70%. The other day I went looking for the freeware sites where we used to promote, and they have disappeared. Hardware bundling has ended because carriers took that over and made it impossible for us to get on the device. Palm used to have a bonus CD and a flyer that they put in the box, where we could get promoted. The carriers shut down both of those. They do not care about vertical apps. It feels like they don’t want any apps at all.
You can read more of Elia’s commentary on his weblog (link).
Add it all up, and Elia can’t make money in mobile applications any more. As he told me, “Mike, it’s time for you to write the obituary for mobile apps.” More on that later.
Although it’s a very sad situation, if Elia’s experience were an isolated story I’d probably just chalk it up to bad luck on the part of a single developer. But it mirrors what I’ve been hearing from a lot of mobile app developers on a lot of different operating systems for some time now. The combination of splintering platforms, shrinking distribution channels, and rising costs is making it harder and harder for a mobile application developer to succeed. Rather than getting better, the situation is getting worse.
I’ve always had faith that eventually we would solve these problems. We’d get the right OS vendor paired with a handset maker who understood the situation and an operator who was willing to give up some control, and a mobile platform would take off again. Maybe not Palm OS, but on somebody’s platform we’d get it all right.
I don’t believe that any more. I think it’s too late.
The mistake we made
We told ourselves that the fundamental rule of our business was: Mobile is different. But we lost sight of an even more fundamental law that applies to any computing platform:
A platform that is technically flawed but has a good business model will always beat a platform that is elegant but has a poor business model.
Windows is the best example of inelegant tech paired with the right business model, but it has happened over and over again in the history of the tech world.
In the mobile world, what have we done? We created a series of elegant technology platforms optimized just for mobile computing. We figured out how to extend battery life, start up the system instantly, conserve precious wireless bandwidth, synchronize to computers all over the planet, and optimize the display of data on a tiny screen.
But we never figured out how to help developers make money. In fact, we paired our elegant platforms with a developer business model so deeply broken that it would take many years, and enormous political battles throughout the industry, to fix it — if it can ever be fixed at all.
Meanwhile, there is now an alternative platform for mobile developers. It’s horribly flawed technically, not at all optimized for mobile usage, and in fact was designed for a completely different form of computing. It would be hard to create a computing architecture more inappropriate for use over a cellular data network. But it has a business model that sweeps away all of the barriers in the mobile market. Mobile developers are starting to switch to it, a trickle that is soon going to grow. And this time I think the flash flood will last.
If you haven’t figured it out yet, I’m talking about the Web. I think Web applications are going to destroy most native app development for mobiles. Not because the Web is a better technology for mobile, but because it has a better business model.
Think about it: If you’re creating a website, you don’t have to get permission from a carrier. You don’t have to get anything certified by anyone. You don’t have to beg for placement on the deck, and you don’t have to pay half your revenue to a reseller. In fact, the operator, handset vendor, and OS vendor probably won’t even be aware that you exist. It’ll just be you and the user, communicating directly.
Until recently, a couple of barriers prevented this from working. The first was the absence of flat-rate data plans. They have been around for a while in the US, but in Europe they are only now appearing. Before flat-rate, users were very fearful of exploring the mobile web because they risked ending up with a thousand-Euro mobile bill. That fear is now receding. The second barrier was the extremely bad quality of mobile browsers. Many of them still stink, but the high quality of Apple’s iPhone browser, coupled with Nokia’s licensing of WebKit, points to a future in which most mobile browsers will be reasonably feature-complete. The market will force this — mobile companies how have to ship a full browser in order to keep up with Apple, and operators have to give full access to it.
There are still huge problems with web apps on mobile, of course. Mobile web apps don’t work when you’re out of coverage, they’re slow due to network latency, and they do not make efficient use of the wireless network. But I believe it will be easier to resolve or live with these technical drawbacks in the next few years than it will be to fix the fundamental structural and business problems in the native mobile app market.
In other words, app development on the mobile web sucks less than the alternative.
Here’s a chart to help explain the situation. Imagine that we’re giving a numerical score to a platform, rating its attractiveness to developers. Attractiveness is defined as the technical elegance of the platform multiplied by how easy it is for developers to make money from it. The attractiveness score for native mobile app development looks like this over time:
This is why mobile app developers are in trouble. Even though the base of smartphones has been growing, and the platforms themselves have become more powerful, the market barriers have been growing even faster. So attractiveness has been dropping.
Now add in mobile web development:
Based on what I’m hearing from mobile developers, the lines just crossed. The business advantages of mobile web development outweigh its technical limitations. More importantly, if you look at where the lines are going, the advantage of mobile web is going to grow rapidly in the future.
I’m not saying all native mobile development is dead. In fact, we’re about to see the release of Apple’s native development tools for the iPhone, and as Chris Dunphy just pointed out to me, they are sure to result in a surge of native development for that platform. But I think even a rapidly-growing base of iPhones can’t compare to the weight of the whole mobile phone market getting onto a consistent base of browsers.
What it all means
If you’re a mobile developer, you should consider stopping native app development and shifting to a mobile-optimized website. That’s what Elia did, and he said it’s amazing how much easier it is to get things done. Even mobile game developers, who you’d think would be the last to abandon native development, are looking at web distribution (link; thanks to Mike Rowehl for pointing it out).
See if you can create a dumbed-down version of your application that will run over the mobile web. If the answer is yes, do it. If the answer is no, try to figure out what technology changes would let you move to the web, and watch for those changes to happen.
There are exceptions to any rule, and I think it makes sense to keep doing native development if your app can’t work effectively over the web, and it’s a vertical application so popular that you can get about $50 or more in revenue per copy. In that situation, you probably have enough resources to stay native for the time being. But even you should be monitoring the situation to see when you can switch to the web, because it will cut your expenses.
If you’re a mobile customer, make sure your next smartphone has a fully functional browser that can display standard web pages. And get the best deal you can on a flat-rate data plan; you’ll need it.
If you’re an operator or a handset vendor, get used to life as a dumb pipe. By trying to control your customers and make sure you extract most of the revenue from mobile data, all you’ve done is drive developers to the Web, which is even harder to control. You could have had a middle ground in which you and mobile developers worked together to share the profits, but instead you’ve handed the game to the Google crowd.
Congratulations.
Oh, about that obituary…
In loving memory of the mobile applications business. Adoring child of Java, Psion, Palm OS and Windows Mobile; doting parent of Symbian, Access Linux Platform, and S60; constant companion of Handango and Motricity. Scared the crap out of Microsoft in 2000. Passed away from strangulation at the hands of the mobile industry in 2008. Awaiting resurrection as a web service in 2009. In lieu of flowers, the family asks that you make a donation to the Yahoo takeover defense fund.
Copyright 2008 Michael Mace.
Vodafone – cutting energy usage
Vodafone’s group head of corporate responsibility, Chris Burgess, outlines the carrier’s green strategies.
As the world’s largest international operator, and probably the most recognisable brand in the global carrier community, Vodafone is arguably obligated to take a leading stance on issues of corporate responsibility. Certainly it makes sense for it to do so from an image management perspective; the widest global footprint is something any carrier would be pleased to boast about but the largest carbon footprint offers less scope for promotion or plaudit. So it was perhaps not altogether surprising when, in April this year, Arun Sarin – now retired as Vodafone’s CEO – made public the firm’s pledge to halve its carbon footprint. An ambitious plan, the initiative calls for the carrier to cut carbon emissions from the 2006/07 level of 1.23 million tonnes to 615,000 tonnes by 2020.
Before settling on its target, Vodafone had investigated a range of carbon offsetting strategies but decided in the end to focus on direct emissions cuts. And since the firm generates 80 per cent of its emissions by powering its networks worldwide, energy efficiency is a core focus.
Chris Burgess is the group’s director for corporate responsibility (CR). His team, established at the beginning of the decade, has been working on energy efficiency initiatives for four years, he says. In this time energy efficiency has evolved from being a CRled programme to one that is “pretty much embedded into the engineering and technology approach,” he says. “Climate change as an issue is one of the most integrated CR related issues that we manage as a company.”
And nowhere is it more tightly integrated – as is the case with all profit making organisations – than with the firm’s accountants. In one sense this is entirely logical as the more energy efficient a company is, the more cost efficient it will be as a result. And Burgess is quick to point out that cost is king: “The vast majority of the energy efficiency initiatives we look at have an initial investment. And, like any investment, we look at how quickly that’s going to pay back; what the return is going to be on it,” he says.
“So it’s not a given that every energy efficiency initiative will automatically get over the hurdles. We have to look at them as we would look at all investment decisions within the business.”
It follows, then, that the energy efficiency projects currently being pursued most enthusiastically by Vodafone are those that offer both environmental and financial payback. ‘Free cooling’ is close to the top of the list, says Burgess. Of the 80 per cent of Vodafone’s emissions that are generated by network power consumption, one quarter derives from the cooling systems used to keep network equipment at operating temperatures.
Free cooling uses fresh air to keep those temperatures at the right level, rather than energy intensive, powered air conditioning systems. “Free cooling is now a default across the new kit that’s being implemented,” Burgess says. “It’s also important to be able to allow the temperature in a base station cabinet to rise without fear of that damaging the equipment or significantly reducing its life.”
By Vodafone’s estimations, average energy use in some existing base stations (depending on the climate conditions at the site) can be cut by more than ten per cent if the temperature is allowed to rise by 4??C to 25??C. For new equipment, temperatures of 35??C can be tolerated and further savings can be made. Vodafone’s Portuguese operation installed technology to allow for operation at 35??C during 2007/08 and free cooling at this temperature will be deployed group – wide during 2008/09.
One project that by contrast is being less ardently pursued – because “the economics don’t work very well at this stage,” says Burgess – is the use of renewable energy to power cell sites. What the firm refers to as “micro – generation” of renewable energy sees solar panels, fuel cells or miniature wind turbines – or a combination of the three – deployed on a site by site basis.
But there is a sliding scale of hierarchy, he says. While micro – generation may not be suitable across the majority of Vodafone’s portfolio, it may well have uses in markets like India, where Vodafone established a presence through the purchase of domestic operator Essar last year. “In India there will be a lot of base stations that are not connected to the power grid and we’re using diesel to power those,” says Burgess.
“But diesel is going up in price very rapidly, there are issues around security and there are logistical problems involved in getting the diesel out to the site. In this scenario, those small scale renewables start to become reasonably attractive,” he says.
While Vodafone has a number of its own green projects on the go, it relies – as do all operators – on its vendor partners for environmental advances in technology. A few years ago, says Burgess, carriers were having to pressure the vendors into paying due attention to environmentally – led efficiency concerns. “It just hadn’t been a focus for suppliers up to that point,” he says. “It was more about price, reliability and the quality of the product.
But there is less and less need for us to lean on them now because they’ve really got the message and they see it as much more of a key differentiator for them in terms of their own products.
So now it’s a case of working together positively rather than us trying to exert pressure. “While the network is by far the most energy – intensive element of Vodafone’s operation, the firm still racked up 246,000 tonnes of CO2 emissions during 2006/07 in other areas, including transport, air travel, data storage and waste. Air travel generated 41,000 tonnes during the period and, as a telecommunications firm, Vodafone is looking to exploit its own technologies to replace some physical meetings with virtual substitutes.
Old habits die hard, though, and Burgess concedes that instigating this kind of change can be a slower process than he would like. “I would have to say that I’m slightly disappointed that it’s taken us a while to embrace some of these practices. It’s not because the facilities haven’t been available, it’s just that people become used to certain behaviours.”
The number of video – and teleconferencing facilities at Vodafone’s sites have more than trebled in the past three years and the firm estimates that this has saved 1,449 tonnes of CO2 emissions in 2007/08. It is also important for communications providers to be seen to be following their own advice. Carriers can offer enterprise customers enhanced cost management through communications innovation and, as environmental concerns move ever more to the fore, it offers an extra strand to the sales pitch. “This is something we are increasingly interested in,” says Burgess. “It’s about how we can apply the technology that we have as part of the sales message to say that, as well as giving you a good communications solution, this can help you in terms of your own emissions. “I wouldn’t say at this stage that it’s the dominant sales message and it probably won’t be for a little while, but I think it is going to play an increasing role,” he says.
The days when mass market consumers make communications purchasing decisions based on green criteria remain firmly on the horizon, in Burgess’ opinion. And when it does happen, he thinks it unlikely that carriers’ green credentials will play a deciding role in selection. “I think the thing that may impact is what you can do with your phone from a green point of view. A range of companies are working on different applications whereby you could use your phone to remotely control appliances at home. To reset your thermostat, for example, to influence the way the energy in your home is being consumed from your handset,” he says. “I can foresee it, but we’ve got a little way to go yet.”
The green rating of the handset – as a physical product – is likely to be more of a focus for consumers. And, despite Vodafone being an operator, Burgess suggests one of the firm’s biggest challenges in environmental terms is handset based. Vodafone is working with other organisations on the development of a solar powered handset charger for emerging markets and is also keen to see a bigger industry push towards universal chargers.
“It would be far better if, every time you changed your phone, you didn’t have to change your charger,” he says. “Apart from all the environmental impacts that come with the manufacture of a charger, it also means that you can sell the phone in a smaller box, which decreases the shipment and distribution and packaging. There are a lot of benefits there.”
On its home turf of network operation, Vodafone’s principal environmental test will be how it manages its Indian operation. Today the Indian network is excluded from the group’s 50 per cent emissions reduction pledge yet it will likely be one of the most significant contributors to those emissions.
As Burgess says, a larger proportion of the network is off the power grid than in Vodafone’s other operations and the scale and rate of growth of the business is much larger.
“We haven’t yet got a full handle on the current energy usage in India,” Burgess admits. “We’re just getting our heads round what the projections are likely to be. Once we get more of a grasp on that, we can start setting some performance targets in that area.”
Green strategies are a work in progress in the mobile industry, and will very likely always remain so; there will never come a point when the task can be judged as completed. But the public setting of goals is key to moving individual firms forward, as well as the sector as a whole. 2020 may seem a long way off, but Vodafone will have to demonstrate its progress as each year passes.

