Posts Tagged ‘game’
Americas: Operators have issued a policy document calling for better assignment of spectrum for mobile broadband
“Policymakers have an important and challenging role in obtaining additional spectrum and bringing it to the market to serve society and meet the growing demands of consumers,” stated Chris Pearson, President of 3G Americas. “Smartphones and mobile Internet devices are moving from the headlines, out of the shops and into the hands of customers who are quickly exploring a wide variety of productive services and applications for education, healthcare and safety.”
Various analyses have demonstrated the singular importance of spectrum harmonization in meeting emerging mobile broadband. Among the most serious impacts of spectrum fragmentation are the cost and performance of mobile devices. Handset size constraints and component costs place limits on the number of bands and technologies that wireless devices can efficiently incorporate. As a result, support for fragmented spectrum allocations is frequently minimized in favor of more common regional and global brands that leverage economies of scale as well as the capabilities for international roaming.
3G Americas emphasizes the criticality of spectrum harmonization. At the same time, it supports the efforts of standards bodies and industry players in developing techniques to put fragmented spectrum bands to use, while promoting service provider coexistence. In particular, the Third Generation Partnership Project (3GPP) continues to develop technical approaches, including various carrier aggregation techniques (permitting the asymmetric pairing of radio channels), to address existing and potential spectrum fragmentation challenges. These approaches are showcased in the paper.
The white paper also reviews steps taken internationally by policymakers to maximize the use of spectrum by diverse parties while concurrently minimizing the potential for harmful inter-system interference. The report summarizes the important considerations for policymakers, which need to be factored hand-in-hand with the technical approaches. Conclusions of the white paper include:
– Spectrum should be harmonized and coordinated to the maximum extent feasible
– New spectrum should facilitate access by new technologies of all stripes
– Appropriate protections should be established for incumbent and/or adjacent service providers to protect against interference
– Spectrum policy should foster, as far as possible, the efficient use of spectrum
– Rules covering the allocation, auction and deployment of spectrum should be predicable and transparent, prior to auctions
“Spectrum is a limited resource and yet it is a key ingredient to the success of mobile broadband in the Americas,” Pearson added. “The challenge and opportunity for countries throughout the Americas is to properly inventory and identify new spectrum for the wireless industry.”
3G Americas Recommends Plan to Maximize Broadband Spectrum
see also 3GPP Technology Approaches for Maximizing Fragmented Spectrum Allocations (registration required)
USA: more than half the population have accessed the Internet from a mobile device, including a laptop
The report also finds rising levels of Americans using the internet on a mobile handset. One-third of Americans (32%) have used a cell phone or Smartphone to access the internet for emailing, instant-messaging, or information-seeking. This level of mobile internet is up by one-third since December 2007, when 24% of Americans had ever used the internet on a mobile device. On the typical day, nearly one-fifth (19%) of Americans use the internet on a mobile device, up substantially from the 11% level recorded in December 2007. That’s a growth of 73% in the 16 month interval between surveys.
“Mobile access strengthens the three pillars of online engagement: connecting with others, satisfying information queries, and sharing content with others,” said John B. Horrigan, Associate Director of the Pew Internet Project and principal author of the report. “With access in their pockets, many Americans are ‘on the fly’ consumers and producers of digital information.”
The report, entitled “Wireless Internet Use,” also found that African Americans are the most active users of the mobile internet. Nearly half (48%) of African Americans have at one time used the internet on a mobile device, and on the average day 29% go online with a handheld – both figures are half again the national average. Moreover, the growth in mobile handheld online use on the average day since 2007 for African Americans is twice the national average – 141% for African Americans versus the 73% average.
“The notion of a digital divide for African Americans has some resonance when thinking about the wireline internet,” said Horrigan. “But when you introduce the mobile internet, the picture changes and African Americans are the pace setters.”
The report also found a growth in a broader measure of mobile engagement, as more Americans in 2009 were turning to their handheld for non-voice data activities. The activities probed were: sending or receiving text messages, taking a picture, playing a game, checking email, accessing the internet, recording video, instant messaging, playing music, getting maps or directions, or watching video.
In 2009, 69% of all adult Americans said they had ever done at least one of the ten activities versus 58% who did this in late 2007.
In 2009, 44% of all adult Americans said they had done at least one of the non-voice data activities on the typical day, up from 32% in 2007.
When asked to assess what mobile access means when they are away from home or work, about half of wireless users cite staying in touch with others or being able to dig for information on the go. However, some say such access lets them share content with others as they go about their daily lives. Specifically, among cell phone or wireless laptop users:
Half (50%) say it is very important to them to have mobile access in order to stay in touch with other people.
Nearly the same share (46%) says they mobile access is very important for getting online information on the go.
One in six (17%) say mobile access is very important to them so they can share or post online content while away from home or work.
Wireless internet access using other devices, though much less common than with laptops or handhelds, has a foothold among some Americans. The April 2009 survey found that:
45% of adults have iPods or MP3 players and 5% of all adults have used such a device to go online.
41% of adults have game consoles and 9% of adults have used it to access the internet.
14% of adults have a personal digital assistant, and 7% of adults have used it for online access.
2% of adults have an e-book (i.e., a Kindle or Sony reader) and 1% of adults have used it to get online.
Overall, 17% of adults have used at least one of the four access means listed above to go online.
The Pew Internet Project’s April 2009 survey interviewed 2,253 Americans, with 561 interviewed on their cell phones. The overall sample has a margin of error of plus or minus two percentage points. Some 1,687 respondents in the sample were internet users and the margin of error in that cohort is plus or minus three percentage points and 1,818 respondents were cell phone users and the margin of error for that group is plus or minus 2.5 percentage points.
Rwanda: Review of the e-Rwanda project aiming at becoming a regional hub for ICTs
Officials from the World Bank and Rwanda IT representatives Monday met in Kigali for a three-day conference with an aim of reviewing the progress of the project, evaluate the challenges encountered so far, and discuss the way forward for the next 18 months when the project ends.
Presiding over the opening sessions of the conference, Minister of Science and Technology in the President’s Office Romain Murenzi said the project is in line with the government’s vision of becoming a regional ICT hub. He emphasised Rwanda’s commitment to connect all corners of the country with the 2000km fibre optic that he said will be completed by early next year.
“As we move into a knowledge – based economy, bandwidth becomes very important for better service delivery,” he said. He hailed the input of eRwanda project to make ICT services a reality in the community.
The minister also emphasised the country’s initiative to prioritise sciences in education, which he said will boost the country’s achievement of its development goals, and noted that to date more than 100,000 laptops have been distributed to students in primary schools. The laptops are being distributed under the One Laptop Per Child programme.
The Deputy CEO of RDB/ IT, Nkubito Bakuramutsa explained that the review of eRwanda project will serve as an opportunity to redefine its objectives and match them with the current situation of the country’s vision for effectiveness.
“As you know, aid that is put in technologies is always leading to revenue generation and to self sustained economies,” he said as he explained the government’s current philosophy while sourcing support from various development partners.
World Bank has so far sunk in US$ 10 million in the project but Nkubito said they would need more support ‘to give it a happy ending,’ though he could not specifically state how much is needed for the remaining 18 months.
World Bank Acting Country Manager Erik M. Fernstrom appreciated the project’s achievements so far, but called for more emphasis and renewed commitment for the next year and a half to make it a success, thus improving on service delivery in all sectors of the country. e-Rwanda project was born in 2006, after consultations between President Paul Kagame and top World Bank officials.
Under this project Rwanda saw many of the ICT-based development activities that include introduction of telecentres in all the districts, computer training for community members, works on the introduction of the fibre optic to connect various regions and the Kalisimbi mast project that will ease broadcasting services in the country.
Nortel Networks: The contract to supply the 2012 London Olympics has been cancelled
The London 2012 organisers have named Cisco Systems, the network infrastructure supplier, in Nortel’s place. Nortel had been one of eight top-tier sponsors signed for the London games, but the organisers said they had to seek an alternative supplier because of uncertainty surrounding the company’s future.
Windows Mobile MSDN Blog Archives
As of today the Windows Mobile Blog has officially joined The Windows Blog. Not only have our bloggers made the transition, but much of the high impact content has been brought forward for your convenience.
Windows Mobile RampUp Track Is Now Available On MSDN | MSDN
Carry Your Office in Your Pocket #1 | MSDN
Twisted Pixels #4 – A Button-Mashers Guide To Input | MSDN
Windows Mobile Facebook Application Update | MSDN
Just Say No To GAPI – What You Need To Know About AllKeys And Input Management | MSDN
Resolving Common Crashes Seen in Windows Mobile Watson Data | MSDN
Twisted Pixels #3 – Memory Mysteries | MSDN
Samsung’s Web Site for Windows Mobile Developers | MSDN
Twisted Pixels #2 – Doing Graphics! | MSDN
Twisted Pixels #1 – A Mobile Game Development Diary | MSDN
developer.windowsmobile.com | MSDN
Windows® Marketplace for Mobile Developer Strategy Announced! | MSDN
DreamSpark for Students | MSDN
Introducing Windows® Marketplace for Mobile… | MSDN
Mobile Manager for Netflix | MSDN
Developing Location Aware Applications for Windows Mobile | MSDN
New Version of Live Search Mobile | MSDN
Survey of Web Browsers for Windows Mobile | MSDN
Windows Mobile Development Forum | MSDN
Press, Click, Select, or Choose?!? | MSDN