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Posts Tagged ‘apps’

Is Apple too powerful?

The new iPod nano is a tour de force, the Swiss Army Knife of mobile entertainment. I’m sure there’s some obscure gadget from Japan that packs more features per cubic millimeter, but I’ve never heard of it, and chances are neither have you. This one’s a major consumer product, just in time for stimulating the economy this holiday season. Speaking as a technophile, I want one of the new nanos for the same reason I want a Dremel with 300 different bits: just because.

I’m also impressed by the new price point on the iPod Touch. Apple frequently overhypes its announcements, but the $199 price point in the US truly is a milestone that should lead to much higher sales. The improvements to iTunes and the App Store look promising as well, and I’m especially intrigued by Apple’s effort to make paid apps more prominent. More on that in a future post.

But the thing that surprised me the most about Apple’s announcement wasn’t the features of the new products, or the absence of a tablet or an iPhone Lite. It was something Steve Jobs said when he talked about the video camera in the nano:

“We’ve seen video explode in the last few years,” he said, showing a picture of a Flip video camera. “Here’s one, a very popular one, four gigabytes of memory, $149, and this market has really exploded, and we want to get in on this.”

Think about that for a minute. “There’s a big new market, and we want in.” Not, “we’re creating something new” or “we can vastly improve this category.” Just, “we want a cut.”

It sounds like something Don Corleone would say. Or Steve Ballmer. But it’s not what I expected from Apple.

Now, it’s logical for Apple to put video cameras into iPods. A friend of mine worked at one of the companies producing cameras-on-a-chip, and he’s passionate about the potential for building vision into every consumer product. It’s not just an imaging issue; when the device can see the user, you can create all sorts of interesting gesture-based controls that don’t require you to ever even touch the device. Instead of point and click, the interface is just…point.

So it’s been inevitable that video cameras would eventually be built into things like the nano. For Pure Digital, the makers of the Flip, this ought to be a tough but normal competitive challenge. The first step is to make sure your camera works better than theirs (check). Next, since music players are becoming cameras, you might want to build a camera that can also play music.

But that’s where the situation becomes abnormal. Because even though Pure Digital was recently purchased by Cisco, giving it almost limitless financial resources, it’s more or less impossible for its products to become equivalent to the iPods as music players. Not because they can’t play music, but because they aren’t allowed to seamlessly sync with the iTunes music application.

The issue of access to iTunes has already been simmering in the background between Apple and Palm, with Palm engineering the Pre to access the full functionality of iTunes, Apple blocking that access, and Palm breaking back in. To date I’ve viewed it as kind of an amusing sideshow, and I didn’t really care who won. I figured the folks at Palm had plenty of time in the past to build their own music management ecosystem, but they (including me) didn’t bother, so there wasn’t any particular moral reason why they should have access to Apple’s system.

Apple the predator

The situation with Pure Digital is vastly different, in my opinion. Pure Digital pioneered the market for simple video cameras. It identified an opportunity no one else had seen, and built that market from scratch. In a declining economy, it created new jobs and new wealth, and made millions of consumers happy. It’s incredibly difficult to get a new hardware startup funded in Silicon Valley, let alone make it successful. For the good of the economy, we ought to be encouraging more companies like Pure Digital to exist.

But there’s no way for a small startup like that to also create a whole music ecosystem equivalent to iTunes. Yes, third party products can access iTunes music. But not as seamlessly as Apple’s own products, and as we’ve seen over and over in the mobile market, small differences in usability can make a big difference in sales. So Apple gets a unique advantage in the video camera market not because it makes a better camera, but because it can connect its camera more easily to a proprietary music ecosystem.

In other words, iTunes is no longer just a tool for Apple to defend its iPod sales; it’s now a tool to help Apple take over new markets.

In the legal system they call this sort of thing “tying,” and it is sometimes illegal. For decades, Apple complained that Microsoft competed unfairly by tying its products together — Office works best with Windows, Microsoft’s file formats are often proprietary so you can’t easily create a substitute for their apps, and so on. I was heavily involved in the Apple-Microsoft lawsuits when I worked at Apple in the 1990s, so I know how passionately we believed that Microsoft’s tactics were not just unethical, but also harmful to computer users and the overall economy.

So it’s very disappointing to see Apple using tactics it once bitterly denounced, and declaring that it’s decided to take over a market because “we want to get in.” If Apple can use iTunes as a weapon against Pure Digital and Palm, what’s to stop it from rolling up every new category of mobile entertainment product? Where’s the incentive for other companies to invest?

I saw first-hand the stifling effect that Microsoft and Intel’s duopoly control had on personal computer innovation. PC hardware companies learned not to bother with new features, because Microsoft and Intel would insist that anything new they created be made available to every other cloner. And software investments were restrained by the belief that Microsoft would use its leverage to take over any new application category that was developed.

Good fences make good neighbors

There’s a danger that Apple’s behavior will have the same chilling effect in mobile electronics. So I believe Apple should allow any device to sync with iTunes content, the same as an iPod. But not because it’s morally right or even because it’s legally required, but because it’s the best thing to do for Apple. Here’s why:

The two biggest threats to a very successful company are complacency and consistency. Complacency is more common — a company that’s very successful starts to relax and loses the hunger and drive that made it a winner. I think we can safely assume that won’t happen to Apple as long as Steve is around. But the second risk, consistency, is more insidious — behavior that’s appropriate and accepted for a spunky startup gets punished when a big company does it.

This is what tripped up Microsoft. The same aggressiveness that served it well against IBM got it a series of lawsuits and intense government scrutiny a decade later. Even though Microsoft eventually won those suits, its execs were distracted for years, and it was forced to dramatically change its behavior. It has never been the same company since. I think Microsoft would have been much better off had it proactively adjusted its own behavior just enough to pre-empt legal action.

That’s where Apple is today. It has to realize that it’s no longer the underdog. It’s the dominant company in mobile entertainment, and the fastest-growing major firm in mobile phones. It’s already under a lot of legal scrutiny for the way it manages the iPhone App Store. If it also leverages iTunes to take out small competitors, and especially if it’s dumb enough to say things like “we want in,” it will guarantee unfriendly attention from government regulators — a group of people who actually have more power to hurt Apple than do most of its competitors.

The Obama administration in the US is making noises about enforcing competition law more vigorously, and look at how the EU is picking on details in the Oracle-Sun merger, allegedly to protect local companies (link). If they’ll do all that to help SAP and Bull, what will they do to protect Nokia?

Apple, you don’t need the special connection with iTunes to keep on winning. You’ve already proven that you’re much better at systems design than almost any other company on Earth. The huge iPhone apps base is exclusive to you, and that won’t change. By opening up iTunes, you take away an easy excuse for regulators to pick apart your business, a process that would be distracting, expensive, and could result in much more dramatic restrictions on your actions.

Ease up a little on the gas pedal, Steve. It’s the best way to keep moving fast.Copyright 2009 Michael Mace.

Mobile Apps: A few developers have already made $1 million from the apps they wrote for the iPhone

[bbc] Once upon a time, most applications for mobiles were limited in what they could do and appealed to few. For most developers striking it rich by writing them was unthinkable.

Apple’s iPhone has changed all that and now this tech industry is gaining a reputation as a potential goldmine for some developers.

Some lucky coders are not only managing to earn a living out of their apps, but some have earned their first million that way.

Mac novice Rob Murray is one of the lucky ones. He is now one million dollars richer thanks to a game called Flight Control.

He wrote the basic code for it in days, and managed to complete it within two months with some help from graphic artists.

The interest in handset apps is so high that Stanford University is offering a free online course on how to build them.

Handset apps: is there gold in the code?

Mobile: Growth of mobile apps seen as peaking at 10 million apps in 2020, becoming more personal and more practical

[bbc] The market for mobile applications, or apps, will become “as big as the internet”, peaking at 10 million apps in 2020, a leading online store says.

However, GetJar say, the developer community will decline drastically as each developer makes less money.

According to the Symbian Foundation, newly in the developer market, apps will become more personal and practical as their numbers grow.

The comments were made at the MobileBeat conference in San Francisco.

“Apps will be as big if not bigger than the internet,” according to Ilja Laurs, chief executive of GetJar, a leading independent application store.

“They will peak at around 100,000 by the end of the year. That will be a tipping point and after that there will be a gradual fall in the rate of development.

“The full blossom will come in ten years and mobile apps will become as popular as websites are today with consumers,” Mr Laurs told BBC News.

Apps ‘to be as big as internet’
see also GetJar

Google Chrome OS: Opening a vein in Redmond

I need to study it some more, but here’s my first take on Google’s Chrome OS announcement (link). I think what they’re really saying is:

“We want to bleed Microsoft to death, and we’ve decided that the best way to do that is give away equivalents to their products. By creating a free OS for netbooks (the only part of the PC market that’s really growing) we hope to force Microsoft into a Clayton Christensen-style dilemma. It can either cut the price of Windows in order to compete with us, or it can gradually surrender OS share.

“By using Chrome to set a standard for web applications, we also help to make the Windows APIs less relevant. So even if Microsoft manages to hold share in PCs, its OS franchise becomes less and less meaningful over time.”

That helps to explain why Google would be pushing both Chrome and Android at the same time. If you’re really serious about running a logical OS program in its own right, you’d try to rationalize those two things. But if your top priority is to commoditize Microsoft, then you don’t mind pushing out a couple of overlapping initiatives. The more free options, the more pain caused.

The next question we should all ask is whether Chrome-based netbooks will take off. I’m skeptical, especially in the near term. Most people buy netbooks to run PC applications. Linux already failed in the netbook market because it can’t run PC apps, and Chrome OS won’t run PC applications either.

But in the meantime, Google can put more price pressure on Microsoft, and maybe that’s the real point.Copyright 2009 Michael Mace.

Speeding Malware Protection

Virii and Spyware are two of the most feared threats computer users have to face on a daily basis. And people are right to take preemptive measures such as not downloading files from suspicious sources or opening email or IM attachments from unknown senders.

However,no one doubts that the first and strongest line of defense against those threats is having a top-notch antivirus and antis-pyware engine to watch over every file you access. But that very fact tends to make computers to a crawl. It’s common trait most antivirus software share and people are kind of used to it an patiently wait for apps to open and files to copy.

VIPREThere’s, however, one notable exception. VIPRE Antivirus Software, from Sunbelt Software, an all new antivirus + antispyware engine that combines blazing fast scanning speed with advanced anti-rootkit technology to provide airtight protection against malware, all this without slowing your computer.

VIPRE combines on-the-fly file-scanning with active protection against email-borne threats, making it ideal for  Netbooks since they don’t get slowed to a near-halt because of resource consumption. VIPRE’s all-new protection technology has been built from the ground up and pushes scanning speeds to new heights with the lowest impact on systems resources (when compared with other major anti-malware software).

Don’t believe what I’m saying? Download a FREE 15-day trial and see for yourself. You won’t regret it, and your PC will regain speed and responsiveness.

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